
Soldier rigged
Untitled from daniel tilley on Vimeo.
I have added the bag i made and put a camo texture on the sodier and then i rigged it for animating. The rigging took about a day to complete but it was the skinning that was a bit of a pain. I had to change all the skin weights because they didnt work properly and would distort in the wrong places. I managed to get a satisfactory result and did a test animation (above).
Back pack
Pod room




I have spent the last week working on the pod room design and making it. the textures are not final i still need to texture the walls properly and add a little more detail. This is the room you enter from lab 1 and is the last of the rooms i will be making. i am going to spend the rest of my time tweaking things and making them loook and work better.
Pods
Tunnel

You then go through this tunnel to get to the labs. I made it to be very simple, i will be placing earthy textures on the wall to give it the feeling of being underground. I wanted to have a tunnel like this at the beggining because it makes you feel like you are leaving one place and entering a new one and also beacause you feel like you are underground.
Otto Dix
Stormtroops advancing under a gas attack] 1924 etching,Dead Rising, Frank West
gears of war concept art
soldier
Untitled from daniel tilley on Vimeo.
i have now made the body and a machine gun. i have put some colour onto them to get an idea of how it will look but it is not the final texures.
head rotation from daniel tilley on Vimeo.
I have found this head more time consuming and very difficult to do. i still have to distort the face to look like a zombie and i am also having problems with american cop style hair i cant get it to look right. i am leaving it in this state for now whilst i complete the soldier body.
soldier head
masked head from daniel tilley on Vimeo.
This is the head of the soldier i am making. This hasnt as much of a problem as i was expecting but i havent had to do a detailed face like i will have to on the zombie. I am glad i did this one first as i feel more confident aproaching the more comlicated face.
Character modelling




















Another film i found helpful was the saw films it also has the torture chamber look that i am going for.

