improved story idea

church yard

I have mocked up how i want the church environment to be which is why some of the objects are not textured or final models.

church tower

I have spent the last three days working on the tower. it was more diffficult than i expected it to be. trying to cut out the windows and make them look realistic without creating a high polycount proved difficult. I found that i could let the texture do the work so i just made bits darker and lighter so they appear to have been extruded.

church porch

I have made a start on making my church. using the templates i drew up i have modelled the porch and using the photos i took of the church i was able to make a good texture for it.

control room

This was an idea i came up with after watchin Hostel. the control room is the first room you come into when you go into the secret lab. it has a desk and cctv monitors and you can see into the lab through the window.

corporation logo

I wanted the bad guys to have some kind of kogo that i could put places to help gamers find their way round. for instance i am going to have a hidden stair way into the secret lab so i will put the logo on the entrance or near it so the gamer has a chance at finding it.

These are a couple of ideas i came up with. i like the snake at the bottom right but i think i need to work on the angel wings.
I have been watching Hostel part 2 which is a gruessome film with torture scenes in. i thought it might help me get some ideas on the environments as my character was tortured too.

church idea

This is a drawing of roughly how my church will look from the front. it will have a small porch attached to an extended wall of the main hall. I tried to keep it simple as it is meant to be for a game and shouldn't be overcomplicated with intricate shapes.

i Have been looking through books like The parish church towers of summerset. Peter Poyntz Wright. and Gothic cathedrals and sacred geometry. George Lesser. to get some ideas of how i would like my church to look. they were useful book as they had information on different designs and how they are put together which is useful for when i come to make my church model.

I have also been down to my local church in pucklechurch and took some photos for reference and some to help me when i come to texturing.

Scientist ideas

i am unsure how to capture the scientists look as i want him to look scary but i dont want him to look funny so i have had difficulty with this one.


This is a rough idea of how i would like the 'bad guys' to look. I want to cover their faces as it gives them less individuality and makes them a little bit scarier. A gas mask could be the way to go as it is an infection they are dealing with. i wanted them to look like a s.w.a.t team so they could be the police or working with the evil corporation.
These are a few images i pulled from the web as reference for my character designs. I want my main character to be scary and look like the image above...

...but still have the look of a cop or good guy like these images (dead rising)

Main character policeman/zombie

These are just a couple of ideas for the main playable character. the image on the bottom right is along the lines of how i would like this character to look. i want him to look like a zombie and that hes been tortured but i still want to see that he was a police man before he died.

story idea

The game is going to be about a man who has been experimented on and wakes up in a coffin. He gets flash backs of his torture that shows him where and what happened. when he gets out of the coffin he sees his reflection and thats when he realises hes actually dead...a zombie. He looks for revenge and goes after the people who have done this to him. he battles off henchmen of the corporation and recruits zombies to help him by biting people.


I have chosen to theme my game on horror as it seems to be very popular in the game industry right now. A lot these games have similar looks to them so i think it could be useful for me to explore them now before i try getting into the industry.

I wrote a list of things that relate to horror and i decided to go with a zombie game. I know its been done many times before and evryones probably sick of killing zombies so thats why i have came up with the idea of you playing as the zombie and you doing all the scaring and disease spreading. Now i know there may be a game like this already in existance but i cant think of any so i am going to go ahead with this idea.


The area of animation i would like to get into is cg modeling in the game industry. This is why i have taken this opertunity to progress my skills in Cg modelling.

what i aim to acheive from this project: I am going to design a game and make two of the sets/environments for it, one interior and one exterior. If i can also fit making one of the characters into the schedule then i will as i feel it is something i need to improve on.