improved story idea


church yard



I have mocked up how i want the church environment to be which is why some of the objects are not textured or final models.

church tower

I have spent the last three days working on the tower. it was more diffficult than i expected it to be. trying to cut out the windows and make them look realistic without creating a high polycount proved difficult. I found that i could let the texture do the work so i just made bits darker and lighter so they appear to have been extruded.

church porch

I have made a start on making my church. using the templates i drew up i have modelled the porch and using the photos i took of the church i was able to make a good texture for it.

control room

This was an idea i came up with after watchin Hostel. the control room is the first room you come into when you go into the secret lab. it has a desk and cctv monitors and you can see into the lab through the window.

corporation logo


I wanted the bad guys to have some kind of kogo that i could put places to help gamers find their way round. for instance i am going to have a hidden stair way into the secret lab so i will put the logo on the entrance or near it so the gamer has a chance at finding it.


These are a couple of ideas i came up with. i like the snake at the bottom right but i think i need to work on the angel wings.
I have been watching Hostel part 2 which is a gruessome film with torture scenes in. i thought it might help me get some ideas on the environments as my character was tortured too.

http://www.youtube.com/watch?v=e7f-q9Qk154